#C4_Arming_Cancelled #Bomb_Planted "%s<%i><%s><TERRORIST>" triggered "Planted_The_Bomb" #C4_Plant_Must_Be_On_Ground #C4_Plant_At_Bomb_Spot #Switch_To_FullAuto #Switch_To_BurstFire #Fire_in_the_hole %!MRAD_FIREINHOLE #Switch_To_SemiAuto #CZero_LearningMap #CZero_AnalyzingHidingSpots #CZero_AnalyzingApproachPoints "%s<%i><%s><CT>" triggered "Rescued_A_Hostage" #Hint_careful_around_hostages #Injured_Hostage #Hint_removed_for_next_hostage_killed #Hint_lost_money #Killed_Hostage "%s<%i><%s><%s>" triggered "Killed_A_Hostage" #Only_CT_Can_Move_Hostages "%s<%i><%s><CT>" triggered "Touched_A_Hostage" #Game_disconnected #Game_kicked #Game_connected "%s<%i><%s><%s>" %s "%s"%s #Cstrike_Chat_AllSpec *SPEC* %s : %s #Cstrike_Chat_AllDead *DEAD* %s : %s #Cstrike_Chat_All %s : %s #Cstrike_Chat_Spec (Spectator) %s : %s #Cstrike_Chat_T_Dead *DEAD*(Terrorist) %s : %s #Cstrike_Chat_T (Terrorist) %s : %s #Cstrike_Chat_T_Loc (Terrorist) %s @ %s : %s #Cstrike_Chat_CT_Dead *DEAD*(Counter-Terrorist) %s : %s #Cstrike_Chat_CT (Counter-Terrorist) %s : %s #Cstrike_Chat_CT_Loc (Counter-Terrorist) %s @ %s : %s #Cannot_Buy_This #Cstrike_Already_Own_Weapon #Not_Enough_Money #Hint_use_nightvision #Already_Have_One #Cannot_Carry_Anymore #Already_Have_Kevlar_Bought_Helmet #Already_Have_Kevlar_Helmet #Already_Have_Helmet_Bought_Kevlar #Already_Have_Kevlar "%s<%i><%s><%s>" joined team "SPECTATOR" #Cannot_Be_Spectator #Game_join_ct "%s<%i><%s><%s>" joined team "%s" #Game_join_terrorist "%s<%i><%s><%s>" joined team "%s" #Terrorist_Select #CT_Select #Only_1_Team_Change #Humans_Join_Team_T #Humans_Join_Team_CT #Too_Many_CTs #Too_Many_Terrorists #All_Teams_Full #CTs_Full #Terrorists_Full #Cannot_Switch_From_VIP #Taking_fire %!MRAD_HITASSIST #Follow_me %!MRAD_FOLLOWME #Regroup_team %!MRAD_REGROUP #Hold_this_position %!MRAD_POSITION #You_take_the_point %!MRAD_TAKEPOINT #Cover_me %!MRAD_COVERME #Report_in_team %!MRAD_REPORTIN #Storm_the_front %!MRAD_STORMFRONT #Get_in_position_and_wait %!MRAD_GETINPOS #Stick_together_team %!MRAD_STICKTOG #Team_fall_back %!MRAD_FALLBACK #Go_go_go %!MRAD_GO #Enemy_down %!MRAD_ENEMYDOWN #Negative %!MRAD_NEGATIVE #Get_out_of_there %!MRAD_BLOW #Reporting_in %!MRAD_REPRTINGIN #In_position %!MRAD_INPOS #Sector_clear %!MRAD_CLEAR #Need_backup %!MRAD_BACKUP #Enemy_spotted %!MRAD_ENEMYSPOT #Roger_that %!MRAD_ROGER #Affirmative %!MRAD_AFFIRM #Alias_Not_Avail #TactShield_Desc #Bomb_Defusal_Kit #Game_unknown_command #Buy #RadioC #RadioB #RadioA #Command_Not_Available #Accept_Radio #Ignore_Radio #Accept_All_Messages #Ignore_Broadcast_Team_Messages #Ignore_Broadcast_Messages #IG_Team_Select_Spect #IG_VIP_Team_Select_Spect #IG_VIP_Team_Select #T_BuyItem #CT_BuyItem #DT_BuyItem #DCT_BuyItem #BuyMachineGun #AS_T_BuyMachineGun #T_BuyRifle #CT_BuyRifle #AS_T_BuyRifle #AS_CT_BuyRifle #T_BuySubMachineGun #CT_BuySubMachineGun #AS_T_BuySubMachineGun #AS_CT_BuySubMachineGun #BuyShotgun #AS_BuyShotgun #T_BuyPistol #CT_BuyPistol #IG_Team_Select #Team_Select #Game_no_timelimit #Game_timelimit #Game_voted_for_map #Cannot_Vote_Need_More_People #Game_votemap_usage #Cannot_Vote_Map #Wait_3_Seconds #Game_vote_cast #Game_vote_not_yourself #Game_vote_players_on_your_team #Game_vote_player_not_found #Cannot_Vote_With_Less_Than_Three #Game_vote_usage #Cstrike_Name_Change "%s<%i><%s><%s>" changed name to "%s" #Name_change_at_respawn #Defusing_Bomb_Without_Defuse_Kit "%s<%i><%s><CT>" triggered "Begin_Bomb_Defuse_Without_Kit" #Defusing_Bomb_With_Defuse_Kit "%s<%i><%s><CT>" triggered "Begin_Bomb_Defuse_With_Kit" #C4_Defuse_Must_Be_On_Ground World triggered "%s" (CT "%i") (T "%i") World triggered "Round_End" Team "%s" triggered "%s" (CT "%i") (T "%i") #Hint_you_have_the_bomb "%s<%i><%s><TERRORIST>" triggered "Spawned_With_The_Bomb" #All_Hostages_Rescued #Round_Draw #Terrorists_Win #CTs_Win #Bomb_Defused "%s<%i><%s><CT>" triggered "Defused_The_Bomb" #Target_Bombed #Escaping_Terrorists_Neutralized #CTs_PreventEscape #Terrorists_Escaped #VIP_Assassinated #VIP_Escaped #Game_Commencing World triggered "Game_Commencing" #Game_scoring #Auto_Team_Balance_Next_Round #All_VIP_Slots_Full #Game_added_position #Game_in_position #Game_will_restart_in_console #Game_will_restart_in Team "TERRORIST" scored "%i" with "%i" players Team "CT" scored "%i" with "%i" players World triggered "Restart_Round_(%i_%s)" #VIP_Not_Escaped #Terrorists_Not_Escaped #Hostages_Not_Rescued #Target_Saved %!MRAD_VIP %!MRAD_GETOUT %!MRAD_ELIM %!MRAD_MOVEOUT %!MRAD_LETSGO %!MRAD_LOCKNLOAD World triggered "Round_Start" "%s<%i><%s><>" entered the game "%s<%i><%s><%s>" disconnected #Team_Select_Spect #Hint_win_round_by_killing_enemy "%s<%i><%s><TERRORIST>" triggered "Assassinated_The_VIP" #Hint_reward_for_killing_vip #Hint_careful_around_teammates #Banned_For_Killing_Teamates #Game_teammate_kills #Killed_Teammate "%s<%i><%s><%s>" committed suicide with "%s" (world) "%s<%i><%s><%s>" killed "%s<%i><%s><%s>" with "%s" "%s<%i><%s><%s>" committed suicide with "%s" #Map_Vote_Extend #Votes #Vote #Game_required_votes #Spec_Mode%i #Spec_NoTarget #Game_radio_location #Game_radio "%s<%i><%s><%s>" attacked "%s<%i><%s><%s>" with "%s" (damage "%d") (damage_armor "%d") (health "%d") (armor "%d") #Game_teammate_attack #Hint_try_not_to_injure_teammates #Spec_Duck #Hint_cannot_play_because_tk "%s<%i><%s><CT>" triggered "Became_VIP" #Hint_use_hostage_to_stop_him #Hint_lead_hostage_to_rescue_point #Terrorist_cant_buy #CT_cant_buy #VIP_cant_buy #Cant_buy #Hint_press_buy_to_purchase #Game_idle_kick "%s<%i><%s><%s>" triggered "Game_idle_kick" (auto) #Hint_you_are_the_vip #Hint_hostage_rescue_zone #Hint_you_are_in_targetzone #Hint_terrorist_escape_zone #Hint_terrorist_vip_zone #Hint_ct_vip_zone #Hint_out_of_ammo #Hint_press_use_so_hostage_will_follow #Hint_prevent_hostage_rescue #Hint_rescue_the_hostages #Hint_spotted_a_friend #Hint_spotted_an_enemy #Game_bomb_drop "%s<%i><%s><TERRORIST>" triggered "Dropped_The_Bomb" #Weapon_Cannot_Be_Dropped #Game_join_ct_auto "%s<%i><%s><%s>" joined team "%s" (auto) #Game_join_terrorist_auto "%s<%i><%s><%s>" joined team "%s" (auto) #Terrorist_Escaped "%s<%i><%s><TERRORIST>" triggered "Terrorist_Escaped" "%s<%i><%s><CT>" triggered "Escaped_As_VIP" #Game_bomb_pickup "%s<%i><%s><TERRORIST>" triggered "Got_The_Bomb" #Got_bomb #CZero_Tutor_Turned_Off #CZero_Tutor_Turned_On #Cstrike_TutorState_Waiting_For_Start #Cstrike_TutorState_Buy_Time #Cstrike_TutorState_Running_Away_From_Ticking_Bomb #Cstrike_TutorState_Looking_For_Loose_Bomb #Cstrike_TutorState_Guarding_Bomb #Cstrike_TutorState_Planting_Bomb #Cstrike_TutorState_Moving_To_Bomb_Site #Cstrike_TutorState_Escorting_Bomb_Carrier #Cstrike_TutorState_Attacking_Hostage_Escort #Cstrike_TutorState_Looking_For_Hostage_Escort #Cstrike_TutorState_Moving_To_Intercept_Enemy #Cstrike_TutorState_Guarding_Hostage #Cstrike_TutorState_Defusing_Bomb #Cstrike_TutorState_Guarding_Loose_Bomb #Cstrike_TutorState_Looking_For_Bomb_Carrier #Cstrike_TutorState_Moving_To_Bombsite #Cstrike_TutorState_Following_Hostage_Escort #Cstrike_TutorState_Escorting_Hostage #Cstrike_TutorState_Looking_For_Hostage #Cstrike_TutorState_Undefined
2020. július 28., kedd
TxtMsg messages
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[ZP] Antidote
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Antirusher Plugin xPaw féle átdolgozva eddigi teszt: nincs hiba /* 2.81 - New print functions: - ML Print ...
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kis segítség: Bevezetőül: Változót deklarálhatunk az alábbi kulcsszavak egyikével: new, stock, public, static Mindegyik változót hoz létre, ...
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